AI Insights · Timothy · July 2024
Top 5 Boxing Games on iOS in Austria for Q2 2024
Discover the performance of the top 5 boxing games on iOS in Austria during Q2 2024, including downloads, revenue, and active user trends.
During Q2 2024, the top 5 boxing games on the iOS platform in Austria showcased varying performances in terms of downloads, revenue, and active users. Here’s a detailed look at each app's performance based on data from Sensor Tower.
EA SPORTS™ UFC® 2 saw a fluctuating trend in its revenue, peaking at around $49 in the week of April 15 and experiencing a few weeks with no revenue. Downloads for the game were relatively stable, ranging from 54K to 124K per week, with a notable peak in mid-April. The number of weekly active users remained fairly consistent, fluctuating between 1.1K and 1.6K throughout the quarter.
I, The One - Fighting Games had no significant revenue except for a brief spike to $11 in the week of April 22. Downloads fluctuated between 12K and 64K weekly, with the highest number of downloads occurring in mid-April. The weekly active users showed some variation, maintaining a range from 536 to 699, with notable peaks in April and June.
Real Boxing 2 experienced a steady revenue stream, peaking at $75 in early April and maintaining smaller peaks throughout the quarter. Downloads varied significantly, with the highest download count of 110K in early May. The weekly active users increased gradually, starting from a low of 10 and reaching up to 181 by early May, then stabilizing around 50-80 in the following weeks.
Arm Wrestling Master did not generate any revenue during the quarter. Downloads showed an upward trend, with the highest weekly downloads reaching 70K in mid-June. The weekly active users followed a similar trend, increasing from 86 to 158 by the end of June.
WWE Mayhem recorded the highest revenue among the top boxing games, peaking at $351 in early April. Downloads were relatively low, fluctuating between 4K and 33K per week. The weekly active users saw a decline from 82 in early April to 38 by the end of June.
For more detailed insights and data on app performance, visit Sensor Tower.